/*
 * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
 *
 * Uses the built in easing capabilities added In jQuery 1.1
 * to offer multiple easing options
 *
 * TERMS OF USE - jQuery Easing
 * 
 * Open source under the BSD License. 
 * 
 * Copyright å© 2008 George McGinley Smith
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list 
 * of conditions and the following disclaimer in the documentation and/or other materials 
 * provided with the distribution.
 * 
 * Neither the name of the author nor the names of contributors may be used to endorse 
 * or promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE. 
 *
*/

// t: current time, b: begInnIng value, c: change In value, d: duration
jQuery.easing['jswing'] = jQuery.easing['swing'];

jQuery.extend( jQuery.easing,
{
	def: 'easeOutQuad',
	swing: function (x, t, b, c, d) {
		//alert(jQuery.easing.default);
		return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
	},
	easeInQuad: function (x, t, b, c, d) {
		return c*(t/=d)*t + b;
	},
	easeOutQuad: function (x, t, b, c, d) {
		return -c *(t/=d)*(t-2) + b;
	},
	easeInOutQuad: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t + b;
		return -c/2 * ((--t)*(t-2) - 1) + b;
	},
	easeInCubic: function (x, t, b, c, d) {
		return c*(t/=d)*t*t + b;
	},
	easeOutCubic: function (x, t, b, c, d) {
		return c*((t=t/d-1)*t*t + 1) + b;
	},
	easeInOutCubic: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t + b;
		return c/2*((t-=2)*t*t + 2) + b;
	},
	easeInQuart: function (x, t, b, c, d) {
		return c*(t/=d)*t*t*t + b;
	},
	easeOutQuart: function (x, t, b, c, d) {
		return -c * ((t=t/d-1)*t*t*t - 1) + b;
	},
	easeInOutQuart: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
		return -c/2 * ((t-=2)*t*t*t - 2) + b;
	},
	easeInQuint: function (x, t, b, c, d) {
		return c*(t/=d)*t*t*t*t + b;
	},
	easeOutQuint: function (x, t, b, c, d) {
		return c*((t=t/d-1)*t*t*t*t + 1) + b;
	},
	easeInOutQuint: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
		return c/2*((t-=2)*t*t*t*t + 2) + b;
	},
	easeInSine: function (x, t, b, c, d) {
		return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
	},
	easeOutSine: function (x, t, b, c, d) {
		return c * Math.sin(t/d * (Math.PI/2)) + b;
	},
	easeInOutSine: function (x, t, b, c, d) {
		return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
	},
	easeInExpo: function (x, t, b, c, d) {
		return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
	},
	easeOutExpo: function (x, t, b, c, d) {
		return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
	},
	easeInOutExpo: function (x, t, b, c, d) {
		if (t==0) return b;
		if (t==d) return b+c;
		if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
		return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
	},
	easeInCirc: function (x, t, b, c, d) {
		return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
	},
	easeOutCirc: function (x, t, b, c, d) {
		return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
	},
	easeInOutCirc: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
		return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
	},
	easeInElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
	},
	easeOutElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
	},
	easeInOutElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
		return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
	},
	easeInBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c*(t/=d)*t*((s+1)*t - s) + b;
	},
	easeOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
	},
	easeInOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158; 
		if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
		return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
	},
	easeInBounce: function (x, t, b, c, d) {
		return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
	},
	easeOutBounce: function (x, t, b, c, d) {
		if ((t/=d) < (1/2.75)) {
			return c*(7.5625*t*t) + b;
		} else if (t < (2/2.75)) {
			return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
		} else if (t < (2.5/2.75)) {
			return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
		} else {
			return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
		}
	},
	easeInOutBounce: function (x, t, b, c, d) {
		if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
		return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
	}
});
/**
 * jQuery.ScrollTo - Easy element scrolling using jQuery.
 * Copyright (c) 2007-2009 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com
 * Dual licensed under MIT and GPL.
 * Date: 5/25/2009
 * @author Ariel Flesler
 * @version 1.4.2
 *
 * http://flesler.blogspot.com/2007/10/jqueryscrollto.html
 */
;(function(d){var k=d.scrollTo=function(a,i,e){d(window).scrollTo(a,i,e)};k.defaults={axis:'xy',duration:parseFloat(d.fn.jquery)>=1.3?0:1};k.window=function(a){return d(window)._scrollable()};d.fn._scrollable=function(){return this.map(function(){var a=this,i=!a.nodeName||d.inArray(a.nodeName.toLowerCase(),['iframe','#document','html','body'])!=-1;if(!i)return a;var e=(a.contentWindow||a).document||a.ownerDocument||a;return d.browser.safari||e.compatMode=='BackCompat'?e.body:e.documentElement})};d.fn.scrollTo=function(n,j,b){if(typeof j=='object'){b=j;j=0}if(typeof b=='function')b={onAfter:b};if(n=='max')n=9e9;b=d.extend({},k.defaults,b);j=j||b.speed||b.duration;b.queue=b.queue&&b.axis.length>1;if(b.queue)j/=2;b.offset=p(b.offset);b.over=p(b.over);return this._scrollable().each(function(){var q=this,r=d(q),f=n,s,g={},u=r.is('html,body');switch(typeof f){case'number':case'string':if(/^([+-]=)?\d+(\.\d+)?(px|%)?$/.test(f)){f=p(f);break}f=d(f,this);case'object':if(f.is||f.style)s=(f=d(f)).offset()}d.each(b.axis.split(''),function(a,i){var e=i=='x'?'Left':'Top',h=e.toLowerCase(),c='scroll'+e,l=q[c],m=k.max(q,i);if(s){g[c]=s[h]+(u?0:l-r.offset()[h]);if(b.margin){g[c]-=parseInt(f.css('margin'+e))||0;g[c]-=parseInt(f.css('border'+e+'Width'))||0}g[c]+=b.offset[h]||0;if(b.over[h])g[c]+=f[i=='x'?'width':'height']()*b.over[h]}else{var o=f[h];g[c]=o.slice&&o.slice(-1)=='%'?parseFloat(o)/100*m:o}if(/^\d+$/.test(g[c]))g[c]=g[c]<=0?0:Math.min(g[c],m);if(!a&&b.queue){if(l!=g[c])t(b.onAfterFirst);delete g[c]}});t(b.onAfter);function t(a){r.animate(g,j,b.easing,a&&function(){a.call(this,n,b)})}}).end()};k.max=function(a,i){var e=i=='x'?'Width':'Height',h='scroll'+e;if(!d(a).is('html,body'))return a[h]-d(a)[e.toLowerCase()]();var c='client'+e,l=a.ownerDocument.documentElement,m=a.ownerDocument.body;return Math.max(l[h],m[h])-Math.min(l[c],m[c])};function p(a){return typeof a=='object'?a:{top:a,left:a}}})(jQuery);
/*
 *
 * TERMS OF USE - EASING EQUATIONS
 * 
 * Open source under the BSD License. 
 * 
 * Copyright å© 2001 Robert Penner
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list 
 * of conditions and the following disclaimer in the documentation and/or other materials 
 * provided with the distribution.
 * 
 * Neither the name of the author nor the names of contributors may be used to endorse 
 * or promote products derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE. 
 *
 */
(function($){$.fn.tipsy=function(options){options = $.extend({}, $.fn.tipsy.defaults, options);

       
        
     return this.each(function() {
            
            var opts = $.fn.tipsy.elementOptions(this, options);
            
            $(this).hover(function() {

                $.data(this, 'cancel.tipsy', true);

                var tip = $.data(this, 'active.tipsy');
                if (!tip) {
                    tip = $('<div class="tipsy"><div class="tipsy-inner"/></div>');
                    tip.css({position: 'absolute', zIndex: 100000});
                    $.data(this, 'active.tipsy', tip);
                }

                if ($(this).attr('title') || typeof($(this).attr('original-title')) != 'string') {
                    $(this).attr('original-title', $(this).attr('title') || '').removeAttr('title');
                }

                var title;
                if (typeof opts.title == 'string') {
                    title = $(this).attr(opts.title == 'title' ? 'original-title' : opts.title);
                } else if (typeof opts.title == 'function') {
                    title = opts.title.call(this);
                }

                tip.find('.tipsy-inner')[opts.html ? 'html' : 'text'](title || opts.fallback);

                var pos = $.extend({}, $(this).offset(), {width: this.offsetWidth, height: this.offsetHeight});
                tip.get(0).className = 'tipsy'; // reset classname in case of dynamic gravity
                tip.remove().css({top: 0, left: 0, visibility: 'hidden', display: 'block'}).appendTo(document.body);
                var actualWidth = tip[0].offsetWidth, actualHeight = tip[0].offsetHeight;
                var gravity = (typeof opts.gravity == 'function') ? opts.gravity.call(this) : opts.gravity;

                switch (gravity.charAt(0)) {
                    case 'n':
                        tip.css({top: pos.top + pos.height, left: pos.left + pos.width / 2 - actualWidth / 2}).addClass('tipsy-north');
                        break;
                    case 's':
                        tip.css({top: pos.top - actualHeight, left: pos.left + pos.width / 2 - actualWidth / 2}).addClass('tipsy-south');
                        break;
                    case 'e':
                        tip.css({top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left - actualWidth}).addClass('tipsy-east');
                        break;
                    case 'w':
                        tip.css({top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left + pos.width}).addClass('tipsy-west');
                        break;
                }

                if (opts.fade) {
                    tip.css({opacity: 0, display: 'block', visibility: 'visible'}).animate({opacity: 0.8});
                } else {
                    tip.css({visibility: 'visible'});
                }

            }, function() {
                $.data(this, 'cancel.tipsy', false);
                var self = this;
                setTimeout(function() {
                    if ($.data(this, 'cancel.tipsy')) return;
                    var tip = $.data(self, 'active.tipsy');
                    if (opts.fade) {
                        tip.stop().fadeOut(function() { $(this).remove(); });
                    } else {
                        tip.remove();
                    }
                }, 100);

            });
            
        });
        
    };
    /*

Quicksand 1.2.2

Reorder and filter items with a nice shuffling animation.

Copyright (c) 2010 Jacek Galanciak (razorjack.net) and agilope.com
Big thanks for Piotr Petrus (riddle.pl) for deep code review and wonderful docs & demos.

Dual licensed under the MIT and GPL version 2 licenses.
http://github.com/jquery/jquery/blob/master/MIT-LICENSE.txt
http://github.com/jquery/jquery/blob/master/GPL-LICENSE.txt

Project site: http://razorjack.net/quicksand
Github site: http://github.com/razorjack/quicksand

*/

(function ($) {
    $.fn.quicksand = function (collection, customOptions) {     
        var options = {
            duration: 750,
            easing: 'swing',
            attribute: 'data-id', // attribute to recognize same items within source and dest
            adjustHeight: 'auto', // 'dynamic' animates height during shuffling (slow), 'auto' adjusts it before or after the animation, false leaves height constant
            useScaling: true, // disable it if you're not using scaling effect or want to improve performance
            enhancement: function(c) {}, // Visual enhacement (eg. font replacement) function for cloned elements
            selector: '> *',
            dx: 0,
            dy: 0
        };
        $.extend(options, customOptions);
        
        if ($.browser.msie || (typeof($.fn.scale) == 'undefined')) {
            // Got IE and want scaling effect? Kiss my ass.
            options.useScaling = false;
        }
        
        var callbackFunction;
        if (typeof(arguments[1]) == 'function') {
            var callbackFunction = arguments[1];
        } else if (typeof(arguments[2] == 'function')) {
            var callbackFunction = arguments[2];
        }
    
        
        return this.each(function (i) {
            var val;
            var animationQueue = []; // used to store all the animation params before starting the animation; solves initial animation slowdowns
            var $collection = $(collection).clone(); // destination (target) collection
            var $sourceParent = $(this); // source, the visible container of source collection
            var sourceHeight = $(this).css('height'); // used to keep height and document flow during the animation
            
            var destHeight;
            var adjustHeightOnCallback = false;
            
            var offset = $($sourceParent).offset(); // offset of visible container, used in animation calculations
            var offsets = []; // coordinates of every source collection item            
            
            var $source = $(this).find(options.selector); // source collection items
            
            // Replace the collection and quit if IE6
            if ($.browser.msie && $.browser.version.substr(0,1)<7) {
                $sourceParent.html('').append($collection);
                return;
            }

            // Gets called when any animation is finished
            var postCallbackPerformed = 0; // prevents the function from being called more than one time
            var postCallback = function () {
                
                if (!postCallbackPerformed) {
                    postCallbackPerformed = 1;
                    
                    // hack: 
                    // used to be: $sourceParent.html($dest.html()); // put target HTML into visible source container
                    // but new webkit builds cause flickering when replacing the collections
                    $toDelete = $sourceParent.find('> *');
                    $sourceParent.prepend($dest.find('> *'));
                    $toDelete.remove();
                         
                    if (adjustHeightOnCallback) {
                        $sourceParent.css('height', destHeight);
                    }
                    options.enhancement($sourceParent); // Perform custom visual enhancements on a newly replaced collection
                    if (typeof callbackFunction == 'function') {
                        callbackFunction.call(this);
                    }                    
                }
            };
            
            // Position: relative situations
            var $correctionParent = $sourceParent.offsetParent();
            var correctionOffset = $correctionParent.offset();
            if ($correctionParent.css('position') == 'relative') {
                if ($correctionParent.get(0).nodeName.toLowerCase() == 'body') {

                } else {
                    correctionOffset.top += (parseFloat($correctionParent.css('border-top-width')) || 0);
                    correctionOffset.left +=( parseFloat($correctionParent.css('border-left-width')) || 0);
                }
            } else {
                correctionOffset.top -= (parseFloat($correctionParent.css('border-top-width')) || 0);
                correctionOffset.left -= (parseFloat($correctionParent.css('border-left-width')) || 0);
                correctionOffset.top -= (parseFloat($correctionParent.css('margin-top')) || 0);
                correctionOffset.left -= (parseFloat($correctionParent.css('margin-left')) || 0);
            }
            
            // perform custom corrections from options (use when Quicksand fails to detect proper correction)
            if (isNaN(correctionOffset.left)) {
                correctionOffset.left = 0;
            }
            if (isNaN(correctionOffset.top)) {
                correctionOffset.top = 0;
            }
            
            correctionOffset.left -= options.dx;
            correctionOffset.top -= options.dy;

            // keeps nodes after source container, holding their position
            $sourceParent.css('height', $(this).height());
            
            // get positions of source collections
            $source.each(function (i) {
                offsets[i] = $(this).offset();
            });
            
            // stops previous animations on source container
            $(this).stop();
            var dx = 0; var dy = 0;
            $source.each(function (i) {
                $(this).stop(); // stop animation of collection items
                var rawObj = $(this).get(0);
                if (rawObj.style.position == 'absolute') {
                    dx = -options.dx;
                    dy = -options.dy;
                } else {
                    dx = options.dx;
                    dy = options.dy;                    
                }

                rawObj.style.position = 'absolute';
                rawObj.style.margin = '0';

                rawObj.style.top = (offsets[i].top - parseFloat(rawObj.style.marginTop) - correctionOffset.top + dy) + 'px';
                rawObj.style.left = (offsets[i].left - parseFloat(rawObj.style.marginLeft) - correctionOffset.left + dx) + 'px';
            });
                    
            // create temporary container with destination collection
            var $dest = $($sourceParent).clone();
            var rawDest = $dest.get(0);
            rawDest.innerHTML = '';
            rawDest.setAttribute('id', '');
            rawDest.style.height = 'auto';
            rawDest.style.width = $sourceParent.width() + 'px';
            $dest.append($collection);      
            // insert node into HTML
            // Note that the node is under visible source container in the exactly same position
            // The browser render all the items without showing them (opacity: 0.0)
            // No offset calculations are needed, the browser just extracts position from underlayered destination items
            // and sets animation to destination positions.
            $dest.insertBefore($sourceParent);
            $dest.css('opacity', 0.0);
            rawDest.style.zIndex = -1;
            
            rawDest.style.margin = '0';
            rawDest.style.position = 'absolute';
            rawDest.style.top = offset.top - correctionOffset.top + 'px';
            rawDest.style.left = offset.left - correctionOffset.left + 'px';
            
            
    
            

            if (options.adjustHeight === 'dynamic') {
                // If destination container has different height than source container
                // the height can be animated, adjusting it to destination height
                $sourceParent.animate({height: $dest.height()}, options.duration, options.easing);
            } else if (options.adjustHeight === 'auto') {
                destHeight = $dest.height();
                if (parseFloat(sourceHeight) < parseFloat(destHeight)) {
                    // Adjust the height now so that the items don't move out of the container
                    $sourceParent.css('height', destHeight);
                } else {
                    //  Adjust later, on callback
                    adjustHeightOnCallback = true;
                }
            }
                
            // Now it's time to do shuffling animation
            // First of all, we need to identify same elements within source and destination collections    
            $source.each(function (i) {
                var destElement = [];
                if (typeof(options.attribute) == 'function') {
                    
                    val = options.attribute($(this));
                    $collection.each(function() {
                        if (options.attribute(this) == val) {
                            destElement = $(this);
                            return false;
                        }
                    });
                } else {
                    destElement = $collection.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
                }
                if (destElement.length) {
                    // The item is both in source and destination collections
                    // It it's under different position, let's move it
                    if (!options.useScaling) {
                        animationQueue.push(
                                            {
                                                element: $(this), 
                                                animation: 
                                                    {top: destElement.offset().top - correctionOffset.top, 
                                                     left: destElement.offset().left - correctionOffset.left, 
                                                     opacity: 1.0
                                                    }
                                            });

                    } else {
                        animationQueue.push({
                                            element: $(this), 
                                            animation: {top: destElement.offset().top - correctionOffset.top, 
                                                        left: destElement.offset().left - correctionOffset.left, 
                                                        opacity: 1.0, 
                                                        scale: '1.0'
                                                       }
                                            });

                    }
                } else {
                    // The item from source collection is not present in destination collections
                    // Let's remove it
                    if (!options.useScaling) {
                        animationQueue.push({element: $(this), 
                                             animation: {opacity: '0.0'}});
                    } else {
                        animationQueue.push({element: $(this), animation: {opacity: '0.0', 
                                         scale: '0.0'}});
                    }
                }
            });
            
            $collection.each(function (i) {
                // Grab all items from target collection not present in visible source collection
                
                var sourceElement = [];
                var destElement = [];
                if (typeof(options.attribute) == 'function') {
                    val = options.attribute($(this));
                    $source.each(function() {
                        if (options.attribute(this) == val) {
                            sourceElement = $(this);
                            return false;
                        }
                    });                 

                    $collection.each(function() {
                        if (options.attribute(this) == val) {
                            destElement = $(this);
                            return false;
                        }
                    });
                } else {
                    sourceElement = $source.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
                    destElement = $collection.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
                }
                
                var animationOptions;
                if (sourceElement.length === 0) {
                    // No such element in source collection...
                    if (!options.useScaling) {
                        animationOptions = {
                            opacity: '1.0'
                        };
                    } else {
                        animationOptions = {
                            opacity: '1.0',
                            scale: '1.0'
                        };
                    }
                    // Let's create it
                    d = destElement.clone();
                    var rawDestElement = d.get(0);
                    rawDestElement.style.position = 'absolute';
                    rawDestElement.style.margin = '0';
                    rawDestElement.style.top = destElement.offset().top - correctionOffset.top + 'px';
                    rawDestElement.style.left = destElement.offset().left - correctionOffset.left + 'px';
                    d.css('opacity', 0.0); // IE
                    if (options.useScaling) {
                        d.css('transform', 'scale(0.0)');
                    }
                    d.appendTo($sourceParent);
                    
                    animationQueue.push({element: $(d), 
                                         animation: animationOptions});
                }
            });
            
            $dest.remove();
            options.enhancement($sourceParent); // Perform custom visual enhancements during the animation
            for (i = 0; i < animationQueue.length; i++) {
                animationQueue[i].element.animate(animationQueue[i].animation, options.duration, options.easing, postCallback);
            }
        });
    };
})(jQuery);
    // Overwrite this method to provide options on a per-element basis.
    // For example, you could store the gravity in a 'tipsy-gravity' attribute:
    // return $.extend({}, options, {gravity: $(ele).attr('tipsy-gravity') || 'n' });
    // (remember - do not modify 'options' in place!)
    $.fn.tipsy.elementOptions = function(ele, options) {
        return $.metadata ? $.extend({}, options, $(ele).metadata()) : options;
    };
    
    $.fn.tipsy.defaults = {
        fade: false,
        fallback: '',
        gravity: 'n',
        html: false,
        title: 'title'
    };
    
    $.fn.tipsy.autoNS = function() {
        return $(this).offset().top > ($(document).scrollTop() + $(window).height() / 2) ? 's' : 'n';
    };
    
    $.fn.tipsy.autoWE = function() {
        return $(this).offset().left > ($(document).scrollLeft() + $(window).width() / 2) ? 'e' : 'w';
    };
    
})(jQuery);



$(document).ready(function() {
//portfolio filter

$clientsHolder = $('ul.clients');
$clientsClone = $clientsHolder.clone(); 
 
$('.filterClients a').click(function(e) {
    e.preventDefault();
 
    $filterClass = $(this).attr('class');
 
    $('.filterClients li').removeClass('active');
    $(this).parent().addClass('active');
 
    if($filterClass == 'all'){
        $filters = $clientsClone.find('li');
    } else {
        $filters = $clientsClone.find('li[data-type~='+ $filterClass +']');
    }
 
    $clientsHolder.quicksand($filters, {
        duration: 1000,
        easing: 'easeInOutQuint'
    });
});

 /* Local scroll
    -----------------------------------------------------*/
    $("#nav a, .btn-top a").click(function(){
        var target = $(this).attr("href");
        $(document).scrollTo(target, 1500, {easing:'easeOutCirc'});
        return false;
    });
    
     $("#btns-slv a").click(function () {  
        var target = $(this).attr("href");
        $(document).scrollTo(target, 1500, {easing:'easeOutCirc'});
        return false;
   	});

	// set default easing equation
	jQuery.easing.def = "easeInOutExpo";

// ----------------------------------------------------------------
// back and forth arrows for homepage
// ----------------------------------------------------------------
	var totalProjects 	= $('.project').length;
	var textN = "/ 0" + totalProjects;
		$('.totalProjects').text(textN);
		
	var projectCount	= 1;
	
	$('.moveRight').click( function() {
		if (projectCount < totalProjects) {
			$('#project_container').animate({left: "-=700px"}, { duration: 800, queue: true, complete:checkNums });
		  	projectCount++;
			$('.moveLeft').fadeIn('fast');
		}
		return false;
	});
	
	
	$('.moveLeft').click( function() {
		if (projectCount > 1) {
			$('#project_container').animate({left: "+=700px"}, { duration: 800, queue: true, complete:checkNums });
			projectCount--;
			$('.moveRight').fadeIn('fast');
		}
		return false;
	});
	
	function checkNums() {
		if (projectCount >= totalProjects) {
			$('.moveRight').fadeOut('fast');
		} else if (projectCount <= 1) {
			$('.moveLeft').fadeOut('fast');
		}
		
		var textNum = "0" + projectCount;
		$('.currentProject').text(textNum);
	};

 

	
});


